"The Last of Us: Part 2"- Traverse Hallway

I was responsible for architectural concept design, modeling the environment, the interpretation of design blockout, set dressing, collision.
Designer: Richard Cambier.
Prop Artist: Michael Fadollone.
Texture: Matthew Trevelyan Johns https://www.artstation.com/trevelyan
Lighting: Scott Greenway

Naughty Dog production is a team effort and required multiple departments to design and created all areas.

Date
June 29, 2020